It has been no secret that since the disappointing launch of Lawbreakers which unfortunately did not resonate with PS4 and PC users. Things have been rather quiet from Boss key Productions in the terms of updates in regards to the game and its performance, that is until today.

In this blog post, Boss Key speaks on what the future holds for Lawbreakers:

So here is the very real truth, which may not come as a surprise.

The fact is LawBreakers failed to find enough of an audience to generate the funds necessary to keep it sustained in the manner we had originally planned for and anticipated.  And while a pivot to free-to-play may seem like easiest change to make, a change of this magnitude takes publishing planning and resources to do it.

While this doesn’t bode well for Lawbreakers the studio appears to still have high hopes in their future. They mention that they have another project in the early stages of work and they are very excited to share it going forward.

The team here has worked hard on this game over the past three and a half years and our studio is determined to give this game the second life it deserves. However, between now and then, we cannot sit idle. We will continue to support the game in its current state, but we also need to focus on other projects with fresh creative leaders. We have been working on something new and we can’t wait to share more about it! It’s a passion project that we’re in complete control of.

Source: http://bosskey.com/news/uncategorized/april-2018-studio-statement/

On a personal note, I was a huge supporter of Lawbreakers even post-launch, and I have a lot of hope moving forward that the studio will use Lawbreakers as a learning point.  I truly wish the best to Cliff Bleszinski and the rest of the team in whatever project they are working on next.